![]() ![]() Paste the terrain.ecf file into that folder, over-writing the terrain.ecf that's already there. Go to the folder for your custom scenario. Open up the folder for the playfield you had just edited. Go to the save folder for your new save game. ![]() Once you have the changes you want, click the save button in the texture editor. Open up the texture editor and start playing around with it. Note the name of the planet or moon, you'll need it later. Travel to the planet or moon playfield that you want to edit. Start a new game using your custom scenario. In order to apply the texture to your chosen playfield permanently in your custom scenario, you need to do the following: You can preview the look in real time in the playfield. You need to edit the actual playfield files to change which biomes use which combination of each texture.Ĭlick on a texture in the list and play around with the sliders or change the texture that is used for that slot. The texture editor lets you set what textures are used in each slot, their colors, brightness, etc. The terrain editor is used to alter the textures that are used on a planet for use in your custom scenarios.Įach planet can have up to 15? 16? different texture slots that can be used in various ways in the different biomes of the planet.
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